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Photoreal CG Ant

Following the shot with the ants on scrambled eggs, I have decided to go a bit in-depth and build a photorealistic Ant. I used the project as a chance to follow a full workflow and integrate my skill set learning how to groom with Houdini effects. I had the chance to refresh some of my compositing skills, the ones I like only, look development of the final shot, playing with the Zdefocus and AOVs in Nuke.

Shot_02 Cinematic. Camera 65mm. Model, Texture, Groom, Look Dev, Animation, Camera movement, Compositing

Shot_01 Cinematic. Camera 65mm. Model, Texture, Groom, Look Dev, Animation, Camera movement, Compositing

Shot_02. Beauty Pass.

Shot_02. Beauty Pass.

Shot_03 Turntable. Model, Texture, Groom, Look Dev, Camera Movement.

Model Wireframe.

Model Wireframe.

Shot_03. Ambient Occlusion.

Shot_03. Ambient Occlusion.

Ambient Occlusion + Wireframe

Ambient Occlusion + Wireframe

Shot_04. Wireframe on shaded. Model, Texture, Look Dev, Camera Movement.

Shot_04. Wireframe. Model, Camera Movement.