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WIP - Realistic Indian Rhino (Hero asset development)

This personal project focuses on creating a realistic rhino model suitable for use as a hero asset in film or games. The sculpt emphasizes accurate anatomical structures and natural skin folds to achieve a lifelike appearance.

Software Used: ZBrush, Maya

Next Steps:
Refine muscle definition and skin folds
Add detailed surface details textures, including pores and wrinkles